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Title: Normal Mapping Test View count: 1985 Rating: 5.0 (3 ratings) Description: Hi poly model made in Blender, rendered out as a normal map, then reimported and put onto a plane. You lose the effect when the camera is at too sharp an angle to the plane, but the way it deals with the light is very impressive, and it took the number of polygons down from 926 to 1. Tags: normal, mapping, blender, render, 3d, texture, lighting, Author: maximile |