• Slideshow Photos

    The Strong (Museum of Play)

    100 years of toys

    Celebrate the 100th anniversary of the Toy Industry Association by looking back at some of the most iconic toys of past decades.

  • 1910- Erector Set

    100 years of toys

    of

    1910- Erector Set

    In 1911, A.C. Gilbert invented the Erector Set -- a motorized toy made of steel parts. The Erector Set was the first toy to run a national advertising campaign, which was geared specifically towards boys. The line was discontinued in 1960, but the concept of toys that introduce engineering and structural principles still exists. In fact, kids can now even build and program their own robots, using a similar building concept as the original toy.

    The Strong (Museum of Play)
  • 1910- Lincoln Logs

    100 years of toys

    of

    1910- Lincoln Logs

    Despite the name, Lincoln Logs were not used or invented by President Abraham Lincoln. They were, in fact, invented by John Lloyd Wright, the son of internationally famed architect Frank Lloyd Wright in 1918. The idea struck John as he watched one of his father's designs, an earthquake-proof building in Japan, being built.

    The Strong (Museum of Play)
  • 1920- Disney's Mickey Mouse

    100 years of toys

    of

    1920- Disney's Mickey Mouse

    Shortly after the release of "Steamboat Willie" in 1928, Walt Disney released Mickey Mouse dolls. The simple, stuffed Mickey Mouse dolls marked the start of Disney's international merchandising and licensing empire.

    The Strong (Museum of Play)
  • 1920- Duncan's Yo-Yo

    100 years of toys

    of

    1920- Duncan's Yo-Yo

    The first yo-yo appeared in California in 1928. A Filipino man named Pedro Flores often played outside with a homemade yo-yo, which means "come-come" in a native Philippine language. His small yo-yo business caught the attention of Donald F. Duncan (father of the Good Humor ice cream bar), who later bought the business and staged yo-yo contests, generating millions of customers.

    The Strong (Museum of Play)
  • 1920 - Play Doctor's Bag

    100 years of toys

    of

    1920 - Play Doctor's Bag

    Jack Pressman created the play doctor's bag when his children were afraid to go to the doctor.

    The Strong (Museum of Play)
  • 1930- Monopoly

    100 years of toys

    of

    1930- Monopoly

    Monopoly is the most popular board game in history, but it wasn't always named Monopoly. The game was first called "The Landlord's Game," and introduced in 1904. According to The Strong National Museum of Play, the game was originally designed to point out the social pitfalls of unequal wealth among people. The game instead saw players greedily collect huge piles of money and property, delighting in opponents' financial troubles. The game gained popularity when Charles Darrow produced the first commercial version, named Monopoly, in 1934.

    The Strong (Museum of Play)
  • 1930 - Scrabble

    100 years of toys

    of

    1930 - Scrabble

    In the 1930s, architect Alfred M. Butts invented a game of 100 lettered tiles used to form words on a square grid that looked like a crossword puzzle. The game, first called Lexiko and then Criss Cross Words, was the first version of what today is known as Scrabble.

    The Strong (Museum of Play)
  • 1930 - Sorry!

    100 years of toys

    of

    1930 - Sorry!

    The 1930s saw the appearance of Sorry!, a fun and easy way to bring friends and family together.

    The Strong (Museum of Play)
  • 1930 - Stacking Rings

    100 years of toys

    of

    1930 - Stacking Rings

    The 1930s brought stacking rings to market. To this day, stacking rings remain a popular infant toy.

    The Strong (Museum of Play)
  • 1930- View-Master

    100 years of toys

    of

    1930- View-Master

    The first View-Master debuted at the 1939 New York World's Fair, and was invented by Harold Groves and William Gruber. The first reels offered views of scenic attractions around the U.S. Fast-forward to 2016, and the View-Master is compatible with a smartphone and designed to blend augmented reality and virtual reality.

    The Strong (Museum of Play)
  • 1940 - Model Airplanes

    100 years of toys

    of

    1940 - Model Airplanes

    In the 1940s, affordable model airplanes began to be mass-produced.

    The Strong (Museum of Play)
  • 1940 - Candy Land

    100 years of toys

    of

    1940 - Candy Land

    Eleanor Abbott designed the game Candy Land in 1949 while recovering from polio in California. The game has been produced for more than 50 years and is currently available in multiple versions, including an electronic hand-held game.

    The Strong (Museum of Play)
  • 1940 - Chutes and Ladders

    100 years of toys

    of

    1940 - Chutes and Ladders

    Chutes and Ladders launched in the 1940s, and was developed based on a game that European settlers brought with them to America.

    The Strong (Museum of Play)
  • 1940- Silly Putty

    100 years of toys

    of

    1940- Silly Putty

    Originally invented as a wartime synthetic rubber substitute, Silly Putty hit the market in the 1940s. After its introduction, a toy marketer named Peter Hodgson decided to list the putty, dubbed "Silly Putty," as a novelty in his catalog. By 1950, Silly Putty's popularity (and sales) were picking up, and it has since sold millions of units every year.

    The Strong (Museum of Play)
  • 1940- Slinky

    100 years of toys

    of

    1940- Slinky

    The Slinky, which was invented in 1943, was not at first intended to be a toy. Richard James, a mechanical engineer, was working to devise springs that could keep sensitive ship equipment steady at sea, when he knocked into his shelf of samples, causing his invention to gracefully "walk down." Slinky saw sales soar through the next few decades, thanks to a catchy advertising jingle.

    The Strong (Museum of Play)
  • 1950- Matchbox Car

    100 years of toys

    of

    1950- Matchbox Car

    In the 1950s, Jack Odell created the original Matchbox Car. He made a small brass model car and put it into a matchbox so his daughter could bring it to school.

    The Strong (Museum of Play)
  • 1950 - Mattel's Barbie

    100 years of toys

    of

    1950 - Barbie

    The first Barbie doll debuted in 1959 at Toy Fair. Barbie was designed by Ruth Handler to be a three-dimensional fashion doll that inspired little girls to be anything they wanted to be. Over the years, Barbie has held more than just a fashion model career; in fact, she has had over 150 careers including dentist, World Cup soccer competitor and even presidential candidate. See more photos of Barbie through the ages. 

    The Strong (Museum of Play)
  • 1950- Colorforms

    100 years of toys

    of

    1950- Colorforms

    In the 1950s, two art students discovered that vinyl sticks to semi-gloss paint. This revelation led to the popular toy Colorforms.

    The Strong (Museum of Play)
  • 1950- Play-Doh

    100 years of toys

    of

    1950- Play-Doh

    Initially used as a wallpaper cleaner, Play-Doh began being used by schools as a substitute for modeling clay in the mid 1950s.

    The Strong (Museum of Play)
  • 1950 - Little People Line

    100 years of toys

    of

    1950 - Little People

    The beloved Little People Line was born in the 1950s with the introduction of its iconic safety school bus.

    The Strong (Museum of Play)
  • 1950 - Wham-O Hula Hoops

    100 years of toys

    of

    1950 - Hula Hoop

    According to The Strong (Museum of Play), in 1957, Wham-O toy company founders Richard Knerr and Arthur "Spud" Melin learned that kids in Australia twirled bamboo hoops around their waists in gym class. Within a year, Wham-O had created a hollow hoop out of Phillips Petroleum's newly developed plastic Marlex. They named their creation "Hula Hoop" after the swivel-hipped Hawaiian dance its users seemed to imitate. Wham-O sold 25 million hoops in just two months, and sales reached $45 million in the first year.

    The Strong (Museum of Play)
  • 1950 - Yahtzee

    100 years of toys

    of

    1950 - Yahtzee

    Yahtzee was first introduced in the 1950s by a Canadian couple that called it the "Yacht Game," because they played it with friends on their yacht.

    The Strong (Museum of Play)
  • 1950 - Mr. Potato Head

    100 years of toys

    of

    1950 - Mr. Potato Head

    Originally designed as silly face parts for inclusion in cereal box promotions, the idea for Mr. Potato Head came about around 1952. The first Mr. Potato Head included eyes, nose, mouth, ears and 28 facial features along with a Styrofoam head. Mr. Potato Head was the first toy to have a television commercial -- and was later joined by his counterpart Mrs. Potato Head in 1953. Together, the pair has appeared in commercials, movies and playrooms across America for generations.

    The Strong (Museum of Play)
  • 1950 - Tonka Truck

    100 years of toys

    of

    1950 - Tonka Truck

    The Tonka Truck was invented in the 1950s by a group of teachers from Minnesota, and is named after Lake Minnetonka. To date, the Tonka line is comprised of more than 30 trucks.

    The Strong (Museum of Play)
  • 1960 - Easy Bake Oven

    100 years of toys

    of

    1960 - Easy Bake Oven

    In the 1960s, Hasbro introduced the Easy Bake Oven. Though re-designed to appear sleeker, the Easy Bake Oven still remains a classic children's toy.

    The Strong (Museum of Play)
  • 1960 - Hot Wheels

    100 years of toys

    of

    1960 - Hot Wheels

    In the 1960s, Elliot Handler co-founded the die-cast toy cars brand Hot Wheels.

    The Strong (Museum of Play)
  • 1960 - Game of Life

    100 years of toys

    of

    1960 - Game of Life

    Inspired by one of Milton Bradley's old games, game inventor Reuben Klamer designed the now-classic Game of Life in the 1960s.

    The Strong (Museum of Play)
  • 1960 - Twister

    100 years of toys

    of

    1960 - Twister

    Twister, the first game in which people used bodies as playing pieces, was conceptualized in 1964. The popular party game has since gone on to offer numerous new play patterns -- including electronic versions and sprinkler sets.

    The Strong (Museum of Play)
  • 1960 - G.I. Joe

    100 years of toys

    of

    1960 - G.I. Joe

    In 1964, Hasbro introduced G.I. Joe -- coined an "action figure" -- with 21 moving parts. G.I. Joe was a fast success, selling millions of figures in its first year.

    The Strong (Museum of Play)
  • 1960 - NERF

    100 years of toys

    of

    1960 - NERF

    Parker Brothers originally developed NERF, beginning with a 4-inch polyurethane foam ball, in 1969. The NERF ball was introduced as the "world's first official indoor ball." It was marketed as a ball that one can "throw it indoors; you can't damage lamps or break windows. You can't hurt babies or old people."

    The Strong (Museum of Play)
  • 1960 - Operation

    100 years of toys

    of

    1960 - Operation

    Operation is one of the skill-based games of the 1960s that is credited for revitalizing the board game category.

    The Strong (Museum of Play)
  • 1970 - Dungeons & Dragons

    100 years of toys

    of

    1970 - Dungeons & Dragons

    In the 1970s, Dave Arneson and Gary Gygax invented the popular Dungeons & Dragons, a fantasy tabletop role-playing game. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.

    The Strong (Museum of Play)
  • 1970 - Star Wars Figures

    100 years of toys

    of

    1970 - Star Wars Figures

    It wasn't long after "Star Wars" debuted in 1977 that the line of 3.75-inch "Star Wars" figures followed, igniting generations of figure and "Star Wars" collections. Originally released from 1978-1985, and again from the mid-1990s until present day, the figures have generated millions of sales. With the release of "The Force Awakens" last year, the industry saw nearly 4,000 tie-in toys, including an app-controlled droid. It's safe to say that "Star Wars" products have come a long way over the past four decades -- but despite the rise of technology, figures continue to remain among the most popular "Star Wars" products on the market.

    The Strong (Museum of Play)
  • 1970 - UNO

    100 years of toys

    of

    1970 - UNO

    The popular card game UNO launched in the 1970s. The game continued to be popular, and has offered players numerous new versions, licenses, and play patterns over the years.

    The Strong (Museum of Play)
  • 1970 - Playmobil

    100 years of toys

    of

    1970 - Playmobil

    Hans Beck created Playmobil in 1974. Since then, approximately 2.7 billion Playmobil figures have been produced, and distributed in more than 100 countries worldwide.

    The Strong (Museum of Play)
  • 1970 - Magnavox's Odyssey

    100 years of toys

    of

    1970 - Odyssey

    In the 1970s, Magnavox introduced Odyssey, the first video game machine.

    The Strong (Museum of Play)
  • 1980 - Gameboy

    100 years of toys

    of

    1980 - Gameboy

    In the 1980s, Nintendo released a battery-powered, hand-held video game system, named Gameboy. The handheld gaming industry has blossomed ever since.

    The Strong (Museum of Play)
  • 1980 - Nintendo NES

    100 years of toys

    of

    1980 - Nintendo NES

    Since Nintendo Entertainment Systems' (NES) launched in 1983, Nintendo has sold more than 4.4 billion video games and more than 693 million hardware units globally. Nintendo originally began as a result of the coin-operated video game Donkey Kong, released in 1981. The company then turned its focus to providing in-home video games. When Nintendo's first home video game system, named NES, launched in the U.S. in the mid-1980s, its titles -- including Super Mario Bros. and The Legend of Zelda -- became instant hits.

    The Strong (Museum of Play)
  • 1980 - Pictionary

    100 years of toys

    of

    1980 - Pictionary

    Pictionary was invented by Robert Angel, a waiter at the time, and designed by Gary Everson. A video game based on Pictionary was released in 1990.

    The Strong (Museum of Play)
  • 1980 - Transformers

    100 years of toys

    of

    1980 - Transformers

    In the 1980s, Hasbro secured the rights to several Japanese robot brands, and introduced the Transformers to the United States.

    The Strong (Museum of Play)
  • 1990 - Furby

    100 years of toys

    of

    1990 - Furby

    Another toy to fly off store shelves, the Furby, was an electronic robotic toy released in 1998 by Tiger Electronics. The toy resembles a hamster or owl-like creature that has a language all its own but can learn English over time.

    The Strong (Museum of Play)
  • 1990 - Beanie Babies

    100 years of toys

    of

    1990 - Beanie Babies

    In 1993, a Beanie Baby craze struck the world. The small, partially-stuffed bean bag animals were the perfect marriage of cute, affordable, and collectible. Each style had a name and included a catchy rhyme. What started as a collection of nine animals quickly grew into hundreds, and suddenly Beanie Babies were making their way into everything -- including McDonald's Happy Meals.

    The Strong (Museum of Play)
  • 1990 - Leapfrog's LeapPad

    100 years of toys

    of

    1990 - LeapPad

    The new Leapfrog LeapPad reading system catapulted to the top of every retailer toy list after its launch in the 1990s. The LeadPad marked the first time that an educational toy had achieved such success.

    The Strong (Museum of Play)
  • 1990 - Tickle Me Elmo

    100 years of toys

    of

    1990 - Tickle Me Elmo

    Tickle Me Elmo hit stores in 1996 and caused a media, and consumer, frenzy. The popular talking toy flew off store shelves during the holiday season.

    The Strong (Museum of Play)
  • 2000- Razor

    100 years of toys

    of

    2000- Razor

    When the original A model Razor scooter launched in 2000, it sold 5 million units in its first six months. By 2003, the brand began introducing electric scooters, ride-ons, and more. By its 10th anniversary, over 35 million scooters had been sold.

    The Strong (Museum of Play)
  • 2000 - Ganz Webkinz

    100 years of toys

    of

    2000 - Webkinz

    With the rise of the digital age, it is no surprise that toys and technology were bound to eventually merge. The popular Webkinz toys, which launched in 2005, were among the first to offer children online/offline play patterns. This revolutionary play pattern has been adopted by many larger toy companies (such as Mattel, Hasbro, and many more), and continues to shape the toy industry today.

    The Strong (Museum of Play)
  • 2010 - LEGO Friends

    100 years of toys

    of

    2010 - LEGO Friends

    In 2012, LEGO announced a new line targeted to girls aged 5-8. LEGO Friends quickly redefined the construction play category for girls.

    The Strong (Museum of Play)
  • 2010 - Rainbow Loom

    100 years of toys

    of

    2010 - Rainbow Loom

    Rainbow Loom was created by inventor Choon Ng as a family project for his two daughters. Since its launch, millions of kits have been sold-- a real feat in the arts-and-crafts industry. Rainbow Loom fever swept the globe when royalty was spotted with the trendy accessories on their wrist.

    The Strong (Museum of Play)