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| GayGamer.Net Taken Offline After Coordinated Hate Attacks |
| Published: August 6, 2007, 11:07 am |
| Tags: Games Industry, Cacophony, Couple Minutes, Demarco, Denial Of Service, Denial Of Service Attacks, Forum Postings, Game Coverage, Game Site, Gaygamer, Gaymer, Godaddy, Halo Multiplayer, Hate Speech, Kotaku, Multiplayer Session, Safe Havens, Taken Offline, Virtual Worlds, Wee |
| sad to see that even in the virtual worlds of gaming and game coverage people decide that the only way they can express themselves is by attacking others.” GayGamer has sought to bring demographic inclusion into the industry and we hope to hear their voice back in the cacophony of these internets soon. Via Joystiq ---Related Articles at |
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| Creator of CSI to Keynote VWC |
| Published: August 14, 2007, 4:31 pm |
| Tags: Games Industry, Games, Game Companies, Anthony Zuiker, Csi Ny, Virtual Worlds Conference, Vwc |
| at next month’s Virtual Worlds Conference. Zuiker will be speaking about his plans to bring CSI: NY into Virtual Worlds to increase the brand’s awareness online and interactive. Conference executive director Christopher Sherman applauds the move as forward-thinking, commenting: “With the advent of virtual worlds |
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| IBM’s Live Sales Now Staff Available 120 Hours a Week in Second Life |
| Published: September 1, 2007, 4:55 pm |
| Tags: Virtual Worlds, Second Life |
| Found the time this week to swing by IBM’s Virtual Business Center. Didn’t stay long but had a few technical hardware questions easily and quickly answered by an English speaking representative at 3AM EST during a weekday. For all I know and imagine to be available, I could visit one of the web based sales [...] |
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| Second Life Considerations: Technical Limitations and Corporate Success by World Contributions |
| Published: August 30, 2007, 1:41 pm |
| Tags: Virtual Worlds, Second Life |
| As a follow up comment to, Why Second Life Marketing Is Doomed to Fail…Chrischun Fassbinder Says: August 30th, 2007 at 12:19 pm Good article with points outlining some of the currently most cursed technical limitations that none are to happy to have as roadblocks. I'd like to shine a bit more of a positive light on these [...] |
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| What time is it? How far are we away from The 3.D Net |
| Published: September 4, 2007, 8:30 pm |
| Tags: Virtual Worlds, Second Life |
| Got woken up a few months ago from my father calling me at the inhuman hour of nine in the morning. He had been watching a Good Morning America segment about Second Life. Was eating lunch with him the other day, he brought up some guy he heard about on the news with a lawsuit [...] |
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| Another Chinese Virtual World Enters the Fray |
| Published: September 5, 2007, 11:58 pm |
| Tags: China, Virtual Worlds, Second Life |
| new virtual world NovoKing’s front web site page imposed over Second Life’s most dated front page Add another to the rapidly growing list of Second-Life-Like Virtual Worlds that allow user created content and rely heavily on social interaction as a central attraction and form of continual growth. NovoKing, so new no one can seem |
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| Real Life Business in Second Life Directory |
| Published: September 6, 2007, 10:50 pm |
| Tags: Real Life Business In Virtual Worlds, Virtual Worlds, Second Life |
| With so many real world companies now in Second Life it’s difficult to keep track of them let alone find the time to visit each one. Finding the current static and wiki real world business in SL listings lacking I began putting together a site, Businesses in Second Life. The site is to provide a list [...] |
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| State of Unrest for Content Creators in Second Life |
| Published: September 10, 2007, 9:01 am |
| Tags: China, Virtual Worlds, Content Creation, Second Life |
| With the current price of main land parcels in Second Life, now starting around 6L$ per square meter, it appears even Anshe Chung is feeling the pinch. While Anshe Chung Studios (ACS) has been, since last year, dabbling in commercial content creation for general consumers, she appears just recently to be listing some of what [...] |
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| Businesses in Second Life Directory Listing Site Now Available |
| Published: September 12, 2007, 5:42 pm |
| Tags: Real Life Business In Virtual Worlds, Virtual Worlds, Second Life, Announce |
| within the Second Life virtual world would soon be available, this site is now completed and available for public use… http://www.BusinessesInSecondLife.com/ Business in Second Life provides listings along with mouse-over previews and SLurl enabled links to |
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| Name Value Speculation for Virtual Worlds |
| Published: September 13, 2007, 7:21 pm |
| Tags: Virtual Worlds, Second Life, Domain Name Speculation, Domain Speculation, Metaverse, Sim, Virtual World Platform |
| We’ve all experienced the situation when at times having a discussion descends in should-haves and what-ifs. One of my personal favorite rebuttals to the futility of playing this game is to bring up domain name speculation and what anyone could have done years ago with a few thousand dollars and a couple hours of their [...] |
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| Smoking Makes You Look Cool When It’s Virtual |
| Published: September 14, 2007, 6:59 pm |
| Tags: Real Life Business In Virtual Worlds, Virtual Worlds, Content Creation, Second Life, Camel, Cigarettes, Domain Name Speculation, Domain Speculation, Dunhill, Marketing, Marlboro, Metaverse, Philip Morris, Sim, Smoking, Virtual Cigarettes, Virtual Cigars, Virtual Smoking |
| ::Short & WILD Cigarette:: Marlmoro(BOX) by sakura Jannings Out of the industries I’m still waiting to see begin dabbling in 3.D is B2C tobacco. While they may be vilianized and banned from a good number of push media directed towards real life, in virtual worlds smoking is great fun without any of the drawbacks. As such [...] |
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| My Speech in Second Life: Moshing with Metaverse-Molders |
| Published: September 18, 2007, 7:43 am |
| Tags: Kendall Square Blog, Virtual Worlds, Second Life, Conferences, Games |
| bringing avatars into map worlds, or making social virtual worlds more map-like—is so obvious that someone will figure out how to do it, whether or not there’s money in it. And from there, it’s not too many more steps to a full Metaverse—a 24/7 immersive simulation of the real world, as ubiquitous and accessible as the |
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| Second Life: Italian IBM workers, angered by a $1,377-a-year ... |
| Published: September 18, 2007, 3:05 pm |
| Tags: Ibm, Second Life, Virtual Worlds |
| Italian IBM workers, angered by a $1,377-a-year salary trim, will be taking their unrest to the virtual streets on September 25. The grand plan is to converge on IBM's Second Life campus. Of course. If there's any way to raise awareness for your cause, it's in a virtual world where you aren't actually disrupting anything. [Boing Boing] |
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| Cybercrime: Will WoW Become A New Stage For Money Laundering? |
| Published: September 19, 2007, 8:47 am |
| Tags: Gamer Life, World Of Warcraft, Criminal Activity, Criminal Enterprise, Criminal Organizations, Cybercrime, Game Assets, International Bank, Mmorpg World, Second Life, Security Threat, Symantec, Video Game Industry, Virtual Worlds |
| to stop trading QQ coins and virtual currencies, presumably to curb the unregulated exchange of currency.” This could be a very likely scenario for the future of online gaming as virtual worlds and real worlds combine. We’re very curious as to whether or not a true surge in cybercrime will actually take place in the next couple of |
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| Camping Bots Don’t Come Around Here No More |
| Published: September 19, 2007, 9:25 pm |
| Tags: Bots, Virtual Worlds, Content Creation, Second Life, Public Domain, 3 D, Afk, Avatar, Campers, Camping Chairs, Commercial Devices, Linden Scripting Language, Location Owners, Lsl, Metaverse, Multiverse, Randomized, Scripting Language, Secondlife, Traffic Count, Virtual |
| Since the Great Casino Crackdown, ‘campers’ in Second Life have been finding themselves with continually less places to idle away at while turning a few L$. In the great scheme of things, and lesser more immediate SL heavy use time-periods, it’s a good thing. But for those running locations not looking to artificially inflate |
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