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| Cartoon Network Universe: FusionFall MMORPG |
| Published: July 28, 2007, 5:27 pm |
| Tags: Gamer Life, Computer, Games, Game Platforms, Cartoon Network, Mmos, Nanos, Pc Game, Pvp, San Diego Comic Con |
| familiar to those who play MMOs, such as clan and guild play. These groupings will be called clubs and the game is played in a large area aimed at a younger crowd. Large distances will not have to be travelled to get to the action, adventures will be available almost anywhere in-game. Class and PvP elements are being considered and it will |
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| Why Was GTA IV Delayed? |
| Published: August 4, 2007, 11:15 am |
| Tags: Rockstar, Apparently, Been Delayed, Delay Announcement, Disappointed, Earlier This Week, Exact Reason, Force Microsoft, Going To Happen, Gta Iv, Hdd, Launch, Mmos, Rockstar, Seamless Experience, Specifics, Speculation, Times Limited |
| allowing certain titles (MMOs & soccer managers) to use the HDD already and reportedly allowing titles to do it in the future, did not want to segregate the 360 core users this early. Everything our source said made sense when we looked at what Shane Kim said in a recent interview with GamePro.com: There was a rumor that Grand Theft Auto |
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| Legends of Norrath Online Card Game for EverQuest Realm |
| Published: August 8, 2007, 3:58 pm |
| Tags: Gamer Life, Sony, Computer, Games, Card Game, Digital Cards, Everquest, Everquest Ii, Legends, Mmo Games, Mmos, Rewards, Soe, Sony Online Entertainment, Starter Deck |
| Playable from within the MMOs and separately, Oathbound, the first set for Legends of Norrath features over 350 digital cards and is available in both a 55-card digital starter deck and 15-card digital booster packs. If you are a new player to Legends of Norrath or you just want some practice before jumping into it full-force, play a starter |
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| Microsoft allowing MMOs to require storage on the 360 |
| Published: August 14, 2007, 2:08 pm |
| Tags: Microsoft, Mmos, Storage, Xbox 360, Xbox360 |
| Filed under: Gaming, Storage While Microsoft's multi-SKU method has allowed it to hit the market at a dramatically lower price than the PS3, there are certainly some tradeoffs to that Xbox 360 Core model. Most notably, the lack of a hard drive means almost zero games have been released that make decent use of the drive in the Premium and Elite |
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| Gamers Using MMOs To Get Intimate |
| Published: August 16, 2007, 12:07 pm |
| Tags: Gamer Life, Friendships, Gamers, Games, Life Relationship, Life Situations, Mmo, Mmos, Physical Relationship, Relationships, Statistic |
| that female players of MMOs are more likely to be attracted to other players and date them in real life. The most surprising statistic released from the study is that 1 in 10 MMO players have used a game to develop a real life relationship that develops into a physical relationship. Via GamerNode ---Related Articles at Gaming |
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| Pirates of the Caribbean Online - More Pirate Bombardment |
| Published: August 16, 2007, 5:48 pm |
| Tags: Computer, Games, Game Platforms, Game Companies, Disney, Mmos, Pc Gaming, Pirate Mmo, Pirates, Pirates Of The Caribbean, Pirates Of The Caribbean Online, Pirates Of The Caribbean Online Beta |
| as of late, and the world of MMOs is no different. In case you have not heard, which I am sure you have, Pirates of the Caribbean Online is the newest venture Disney is planning on shoving down our throats. I never thought I would say this in a million years, but thanks to the bombardment of “pirates this and pirates that”, I am |
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| Zero Online v2755 Client Available Here |
| Published: September 15, 2007, 5:42 am |
| Tags: Computer, Alpha Test, Gaming Enthusiast, Mmos, Year Zero |
| one of the more interesting MMOs to hit the scene this year. Zero Online v2755 Client is definitely a file worth checking out for any online gaming enthusiast. Zero Online v2755 Client ---Related Articles at Gaming Today:Shot Online Now Available Through Gala-NetXFire Passes Seven Million User MarkNow Available: Flyff Version 7 - And |
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| Raph Koster: Raph Koster On Game Grammar and Creating Fun |
| Published: October 20, 2007, 6:00 pm |
| Tags: Areae, Game Design, Game Grammar, Habbo Hotel, Mmos, Raph Koster, Ultima |
| Gamasutra has a long (long) interview up with Raph Koster (lead designer of Ultima Online and founder of Areae). It's long. But Koster touches on a ton of stuff - the shift in game design, the ultra-casual market like Habbo Hotel vs. WoW, this idea of 'game grammar', why patents are a necessary evil, and is 'single-player gaming dead'? - and |
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| Characters of the Year: Does 'You' Suck? [Virtual Worlds] |
| Published: December 15, 2007, 2:30 pm |
| Tags: Game Design, Mmos, Virtual Worlds |
| Over in her Aberrant Gamer column, Leigh Alexander has picked her top five game characters of the year - including the 'you' of virtual worlds and user-generated content. She's expanded on her thoughts on why 'you' sucks sometimes over at Sexy Videogameland, and it's an interesting read through. She even expresses doubt that this open world |
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| Virtual Worlds Aiding 'Exodus' From Reality? [Virtual Worlds] |
| Published: December 15, 2007, 1:30 pm |
| Tags: Books, Mmos, Virtual Worlds |
| the positive aspects of MMOs and their ilk, but I have to wonder what's so revolutionary about people using online worlds as a means of escape. There have always been people looking for a way out of the day-to-day realities of living, and the modern 'phenomenon' seems to be more an issue of people having a really convenient and readily |
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| SOE's Smedley on Success in the MMO Market |
| Published: May 5, 2008, 5:32 pm |
| Tags: Sony, Star Wars, Vanguard Saga Of Heroes, Games Industry, Game Consoles, Game Platforms, Games, Computer, Game Companies, Eq2, Everquest, Everquest 2, John Smedley, Mmos, Ramayan, Soe, Sony Online Entertainment, Star Wars Galaxies, The Agency, Vanguard Saga Of Heroes |
| on SOE’s portfolio of MMOs including EverQuest and EverQuest2, the troubled Vanguard: Saga of Heroes. The article also covers new titles in development such as The Agency for the PS3 and another title for the Indian market based on the Ramayan 3392 AD comic. via GamesIndustry.biz ---Related Articles at Gaming Today:SOE's Smedley Talks |
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| Turbine Using $40 Million Time Warner Investment to Work on Console MMO |
| Published: June 11, 2008, 10:48 am |
| Tags: Games Industry, Gamer Life, Codemasters, Game Consoles, Games, Game Companies, 40 Million Investment, Codemasters, Console Mmos, Distribution Network, Mersky, Mmo, Time Warner, Turbine |
| “two” console MMOs that Codemasters have been working on? Probably. When we find out one way or the other we will let you know. Via: GamesIndustry.biz ---Related Articles at Gaming Today:Turbine Obtains $40 Million FundingActivision CEO: Taking on WoW Could Require Up To $1 BillionRumor: Warner Paid $500 Million To Go |
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| Interview: 'This Gaming Life' Travels Online Game Culture, Attitudes [Interview] |
| Published: June 12, 2008, 5:20 pm |
| Tags: Interview, Books, Eve Online, Jim Rossignol, Korea, Mmos, Online Games, Quake, This Gaming Life |
| Veteran UK game journalist Jim Rossignol, currently one of the Big Four at the Rock Paper Shotgun blog, has just published a book called 'This Gaming Life,' documenting his experiences in three different cities pursuing and documenting the culture of online games. He covers the widespread competitive game scene in Korea, looks into Quake's |
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| Why Aren't There More Console MMOs? [Debate] |
| Published: June 15, 2008, 1:30 pm |
| Tags: Debate, Console Mmos, Consoles, Dan Rubenfield, Mmos, Pc Gaming, Pirates Of The Burning Sea |
| detailing six reasons why MMOs are just plain harder to develop for consoles versus PCs. Does that mean it won't start happening in greater numbers? Of course not: There is enough money to be made in console games that future MMO releases there are inevitable. It's just a question of when they arrive. Several console MMOs have already |
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